Second Life Sketches: Back From The Dead
Real life and work takes priority over Second Life, especially when one in two login attempts fail. But I still find time play a bit of I Am Legend as a zombie Darkseeker, When I announce my entrance I am met with expletives from the people playing uninfected humans.
Second Life Sketches: I Am Legend
I’ve been playing “I Am Legend: Survival” this week. It’s rare to find something in Second Life that really Just Works, but “I Am Legend” is it.
Second Life Sketches - If By Sea
Ever sailed a boat in Second Life? Take the wrong course, and you find yourself plummeting down through sea and bedrock and out the bottom into some peculiar underworld void.
Second Life Sketches: Drive My Car
I have always felt that there’s really only one way to properly see and understand the mainland. Drive.
Second Life Sketches: Brief Lines
I’ve done my usual seasonal move. I’m now located on the Fort Stygian sim, part of the Wastelands chain. The Stygian Pirate Nest is a sort of hideous tin blood-bucket bar on legs, just west of the Fort Stygian landing point.
Second Life Sketches: In All The Old Familiar Places
Updates on Carnage Island, Armory Extreme, The Wastelands, and Babbage
Second Life Sketches: Back On The Road
Kowloon, north of Hong Kong, is sometimes cited as the most densely-populated place on Earth. Even its new constructions look like rusted-out hulks. It now has a simulation in Second Life, and it’s really kind of creepy.
Second Life Sketches: Comeback
I arrived at an inworld appearance for novel CROOKED LITTLE VEIN to find some forty-five avatars waiting for me. Luckily, none were waiting in the tall grass to fire giant singing genitals at me. Which is always a concern at these things.
Second Life Sketches: Field Notes
If you leave the settlement at the post-apocalyptic Glass Earth sim, it may be considered fair game for the inhabitants to track you down and do a variety of fairly uncivilised things which have nothing to do with romantic love.
Second Life Sketches: Random Grid Failures
At the Secondfest summer music festival, I found three likeness-avatars of the band New Young Pony Club, hidden behind the wings and timed out. I debated doing something despicable to them.
Second Life Sketches: The Great Fissure (2)
Even in Second Life, there’s no inalienable privilege to walk into someone’s house and rub a dead badger over the walls.
Second Life Sketches: The Great Fissure
Some four days ago, a new sim called the Great Fissure was instantiated on the Second Life grid. This happens pretty much every day, of course: but it’s not every day that I get to be in on it from the start. This is how land happens on Second Life.
Second Life Sketches: The Sky Is Falling
Toxian City offers the most intense role playing experience in Second Life.
Second Life Sketches: The Lay Of The Land
A week before I left Winterstate, I played a dirty trick. I put out a pool that spawns zombies — shambling, moaning fake avatars that lurch after the nearest person and try to bite them. And I switched off Safe mode.
Second Life Sketches: Mapping
Sometimes I just jump: Pull up the big zoomable map of the world. Zoom in until I find an island name I like, and double-click a random point to activate the teleport. And jump.
Second Life Sketches: Shipwrecked And Abandoned
With the population of a small village in a world the size of eight Manhattans, Second Life can be a lonely place. There’s nothing for a Second Life columnist to do but jump from place to place, looking for signs of life.
Second Life Sketches: Things People Buy
What really makes the virtual world go round is commerce, with any object you can imagine — and some you’d rather not — up for sale.
Second Life Sketches: Night Tours
It amuses me, this week, to do a photojournal. This is a quick tour of my weekly haunts in Second Life: the virtual world the way I habitually see it.
Second Life Sketches: From Hell’s Kitchen to Dune
Themed sims, from 1980’s New York to the sci-fi world of Frank Herbert’s Arrakis, use art, homage and roleplay to create some of Second Life’s most beautiful and inventive environments.
Second Life Sketches: The Island Of Lost Souls
Memoris is a virtual graveyard, a necropolis for Second Life. The gentle, rolling green hills are studded with ethereal grey placeholders.

